The ports, however, had some significant differences. However, the game was not released as Salamander in North America. In 1986, Konami released, what was supposed to be the sequel to Gradius. Salamander/Life Force (1986) - Arcade, Famicom, NES (Life Force), PSP, Saturn, MSX, PC Engine, C64, ZX Spectrum, Amstrad, PS1, Wii VC The PSP has Gradius Collection that has Gradius I, II, III, IV, and Gradius Gaiden. Also, the Gradius Deluxe Pack was not released in North America or Europe. However, there have been reports of slowdown in game. The Saturn has Gradius collection that has Gradius I & Gradius II on one disk. The Saturn and PSP, however, have compilations that the games appear on. Enter the code while the game is paused, and your ship will be instantly equipped with most of the weapons. Just like most Konami games in the early days, the Konami Code is in the game. The NES got an actual arcade port in 1986. The only ports that I have seen are the Saturn, NES, and PSP versions. These powerups are spare guns, missiles, lasers, shield, speed ups, and upward shots. You can pick these up, and then activate them to power up your ship. When you shoot enemies, some will drop powerups. When you start the game, the Vic Viper is pretty slow and has a weak gun. In the game, you control the spaceship called the Vic Viper through different environments. Like with most games of this genre, there is one objective: shoot everything that moves. In Europe, however, the game was released under the name Nemesis. This is the original Gradius arcade game, released in 1985 by Konami. Gradius (1985) - Arcade, NES, Famicom, PC Engine, Saturn, PC, C64, Wii VC, PS2, ZX Spectrum, PSX, PSP, DS I will do the handheld versions at a later time. In this overview, i will run through, briefly, the Gradius series. To me, that series is the Gradius series. In the world of SHMUPS, some series' stand out from the rest.
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